Monday, February 28, 2022
Pokemon VR sprint 4
This sprint had quite a few hiccups. In addition to not much time, the player controller broke and so not much progress was made since I was trying to figure out what was wrong with that. I did add a third dialogue box telling the player what to do at the battlefield, but I wasn't able to implement the interactable pokemon.
Subscribe to:
Post Comments (Atom)
-
This week there were no changes to my slides since I was mostly focused on getting a dialogue system working in the scene as well as curati...
-
This sprint had quite a few hiccups. In addition to not much time, the player controller broke and so not much progress was made since I wa...
No comments:
Post a Comment