This week we took our primitive scene and animated it with blueprints, then rendered a 90 second video. I thought this assignment was good practice and referesher of blueprints. It also took much longer to render everything out than I was expecting.
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I've modeled plenty of things in Maya before and mostly use Blender's Eevee and Cycles for renderingimages, so having to learn Arno...
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This sprint was spend polishing the interactive pokemon. I took away the buttons for selecting the pokemon and it is not triggered by touchi...
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This sprint was mostly asset cleanup and some bug fixes. The UI to register health proved more difficult than I thought, so I didn't m...

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