This sprint was spend polishing the interactive pokemon. I took away the buttons for selecting the pokemon and it is not triggered by touching the pokeball, The interactive pokemon are also on their own blueprint and I figured out why they wouldn't walk around. The battle system is coming along with the pokemon moving to the correct locations and moving to attack.
Subscribe to:
Post Comments (Atom)
-
We started building proxy models for a 3D VR environment this week, and I'm excited for it. I wasn't sure how to fit grass and flowe...
-
This sprint was spend polishing the interactive pokemon. I took away the buttons for selecting the pokemon and it is not triggered by touchi...
-
I haven't really utilized hierarchies in Maya before, but I can absolutely see the potential. For the most part these assignments were...
No comments:
Post a Comment