Sprint 6 I got caught in a struggle with the UI that took too much time. Adding Squirtle to the system and reworking the pokemon starterball blueprints took longer than I wanted, but the battle system is underway and an in progress mess
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I've modeled plenty of things in Maya before and mostly use Blender's Eevee and Cycles for renderingimages, so having to learn Arno...
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This sprint was spend polishing the interactive pokemon. I took away the buttons for selecting the pokemon and it is not triggered by touchi...
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This sprint was mostly asset cleanup and some bug fixes. The UI to register health proved more difficult than I thought, so I didn't m...
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