Sprint 6 I got caught in a struggle with the UI that took too much time. Adding Squirtle to the system and reworking the pokemon starterball blueprints took longer than I wanted, but the battle system is underway and an in progress mess
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We started building proxy models for a 3D VR environment this week, and I'm excited for it. I wasn't sure how to fit grass and flowe...
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This sprint was spend polishing the interactive pokemon. I took away the buttons for selecting the pokemon and it is not triggered by touchi...
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I haven't really utilized hierarchies in Maya before, but I can absolutely see the potential. For the most part these assignments were...
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