This week there were no changes to my slides since I was mostly focused on getting a dialogue system working in the scene as well as curating the asset list. Because adding things to the screen space works differently in VR, I struggled to find a way to add it to the players viewport and eventually just left it in worldspace.
Thursday, November 18, 2021
Week 13 Art Style Guide Slides
This week there were no changes to my slides since I was mostly focused on getting a dialogue system working in the scene as well as curating the asset list. Because adding things to the screen space works differently in VR, I struggled to find a way to add it to the players viewport and eventually just left it in worldspace.
Subscribe to:
Post Comments (Atom)
-
This sprint was mostly asset cleanup and some bug fixes. The UI to register health proved more difficult than I thought, so I didn't m...
-
I've modeled plenty of things in Maya before and mostly use Blender's Eevee and Cycles for renderingimages, so having to learn Arno...
No comments:
Post a Comment