This sprint was spend polishing the interactive pokemon. I took away the buttons for selecting the pokemon and it is not triggered by touching the pokeball, The interactive pokemon are also on their own blueprint and I figured out why they wouldn't walk around. The battle system is coming along with the pokemon moving to the correct locations and moving to attack.
Wednesday, April 20, 2022
Wednesday, April 6, 2022
Pokemon VR sprint 6 update
Sprint 6 I got caught in a struggle with the UI that took too much time. Adding Squirtle to the system and reworking the pokemon starterball blueprints took longer than I wanted, but the battle system is underway and an in progress mess
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This week there were no changes to my slides since I was mostly focused on getting a dialogue system working in the scene as well as curati...
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This sprint had quite a few hiccups. In addition to not much time, the player controller broke and so not much progress was made since I wa...