This sprint was spend polishing the interactive pokemon. I took away the buttons for selecting the pokemon and it is not triggered by touching the pokeball, The interactive pokemon are also on their own blueprint and I figured out why they wouldn't walk around. The battle system is coming along with the pokemon moving to the correct locations and moving to attack.
Wednesday, April 20, 2022
Wednesday, April 6, 2022
Pokemon VR sprint 6 update
Sprint 6 I got caught in a struggle with the UI that took too much time. Adding Squirtle to the system and reworking the pokemon starterball blueprints took longer than I wanted, but the battle system is underway and an in progress mess
Subscribe to:
Posts (Atom)
-
This sprint was spend polishing the interactive pokemon. I took away the buttons for selecting the pokemon and it is not triggered by touchi...
-
I haven't really utilized hierarchies in Maya before, but I can absolutely see the potential. For the most part these assignments were...