Wednesday, June 8, 2022

Pokemon VR status update

 

This sprint I focused on polishing the functionality of our widgets with dialogue and health being the focus. Additionally I added the pokedex to the player's hand and moved UI elements to appropriate places there

Wednesday, May 25, 2022

Pokemon sprint update


 


This sprint was mostly asset cleanup and some bug fixes. The UI to register health proved more difficult than I thought, so I didn't manage to get it in time

Wednesday, April 20, 2022

Pokemon Sprint Update

This sprint was spend polishing the interactive pokemon. I took away the buttons for selecting the pokemon and it is not triggered by touching the pokeball, The interactive pokemon are also on their own blueprint and I figured out why they wouldn't walk around. The battle system is coming along with the pokemon moving to the correct locations and moving to attack.
 

Wednesday, April 6, 2022

Pokemon VR sprint 6 update

 

Sprint 6 I got caught in a struggle with the UI that took too much time. Adding Squirtle to the system and reworking the pokemon starterball blueprints took longer than I wanted, but the battle system is underway and an in progress mess

Pokemon VR final update